
In 'safe' mode other ships are less aggressive and everything is labelled for identification.
If you destroy any saucers/ships it switches into 'standard' mode.
If you are having problems in standard mode. Start in 'safe' mode. Practice flying, docking and rock breaking, before killing anything.
Always keep one eye on the radar.
If something red is aproaching do soemthing about it.
Always keep one eye on the radar.
If something cyan is aproaching rapidly do soemthing about it.
They are launched relative to the ships current speed. You may be drifting sideways. Use '?' to stop the ship before fireing.
This is generally because they are big rocks that are out of range (the universe is a REALLY big place) get closer.
When firing at large rocks hold down the fire button. When shooting at small rocks fire single shots or you may destroy the products.
As has been observed by other commentators, and despite what's shown in the movies, dog fighting in zero G has little to do with traditional 'fixed wing' aerial combat.
A ship does not have to maintain 'air speed' (there's no air!).
This also apears to make forward facing weapons a bad option. You need turreted weapons (like the Millennium Falcon) which can traverse rapidly. Not fixed weapons (like an X wing) where you have to turn the whole ship - But then you are going to need a 'pet wookie' (second set of controls) to manage the weapon.
Non player ships have a, fairly dumb, AI that works well enough. Saucers 'cheat'. As to how to counter it I have no idea - go figure something out.